The Druid

The Druid is a microfigure introduced in the 2011 subtheme Heroica. It is a Healer with the special ability to heal all damage received from monsters. This special ability is mimicked by the staff weapon available in game from the store.

Background
After a lifetime dwelling in the ancient forests the Druid has learned the ways of nature and is an expert healer. He has the ability to heal himself and recover from any wound. The Druid knows this invasion of monsters is unnatural and believes it is his duty to set the world back into its proper balance.

He escaped from the village of druids when it was taken by the Dark Druid, and has resided in the forest ever since. He then participated in the attack on Castle Fortaan.

He wears a fur robe and rope belt, with a necklace of teeth. His head is covered by a hood.

Sets
The Druid is seen in the sets:
 * Waldurk Forest
 * Castle Fortaan

Attributes

 * Attack Type: Ranged
 * Power: Restore full health
 * Mirroring Weapon: Staff
 * Area of Advantage: Areas with tight groups of enemies

Heroica Advanced
Here are The Druid's statistics in Heroica Advanced.

Combat Skill: Tame- Instead of inflicting two points of damage the Druid may instead tame the enemy (Spiders and Bats only). Tamed enemies remain tamed until dath and are controlled by the player as if it was a seperate hero. The Druid can only tame one enemy at a time. Tamed enemies can battle other monsters but cannot pick up items or move more than 5 spaces away from the Druid. If so, the monster resorts back to it's old ways.

Non-Combat Skill: Heal-The Druid can heal himself for two health, or an adjacent ally for one health.

Source

 * A portion or version of this article copied from Brickapedia on 7-Aug-2012. See list of authors.